Overview


Peliteollisuuden kehittäminen ja vahvistaminen Pohjois-Pohjanmaalla (S21273)

Centria Game Lab creates interdisciplinary teams to work on game development in a process from concept to final product. Team include participants with expertise in graphic design, programming, sound design, game design, production, script-writing, sales and marketing and 3d-modelling.

Centria Game Lab Curriculum

Pelipaja education is tailored to meet demands of todays game industry and is built on foundation laid with many years of experience.

Centria Game Lab curriculum consists of multiple module courses which make up to 60 ECTS.

Basic studies include game production basics, game cultures and communities, basics of 2d and 3d graphics and general groundwork for later courses.

After basic studies participants do four (4) game core course combinations. Each are weighted differently. First game core is about just making a playable game and publishing it. Second and third game cores are about marketability and analytics.

Last game core is designed so that participants should be able use it for showing their skills and apply for game industry positions. Or start their own game company with working demo they can use for getting funding.

Background and history of Centria Pelipaja

Centria University of Applied Sciences and Oulu University of Applied Sciences started a joint project to create new Game Lab to Ylivieska campus. Project started in January 2015 and lasted until end of 2017. Pelipaja Game Lab is a modified implementation of game development studies from Oulu University of Applied Sciences. Goal of Centria’s Game Lab is to create new skilled workers, new jobs and start-ups in the game industry to the region.

Training Game Lab

Pelipaja had historically been an internship project where students have made games during May and June each year. Whole project started as a one man show in December of 2008. At the time Centria students didn’t have a clear game development courses. Many courses touched on the subject lightly though. During early months of 2009, first game project was designed. Actual development of first game started in May 2009.

Pelipaja summer internship

Traditional Pelipaja implementation is a summer internship available to Centria students. Size of project depends per student, usually between 10-12 ECTS. Application is open now.

Summer Pelipaja creates multi-disciplinary teams to work in fast prototyping process. Teams include students who are experienced in graphic design, programming, game design and marketing.

In previous years summer project has created:

  • 2 published games
  • 5 game prototypes
  • 10 game demos
  • 840 ECTS credited

Skills recommended

Previous experience from at least one of the following skills is recommended but not required when entering Centria Game Lab:

  • Programming
  • Game Design
  • 2D / 3D Art
  • Audio design
  • Script writing
  • Marketing
  • Producing

Peliteollisuuden kehittäminen ja vahvistaminen Pohjois-Pohjanmaalla (S21273)